How to Define Shared Constant In Elixir?

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In Elixir, you can define shared constants by using the @ symbol followed by the constant name. These shared constants can be used across different modules within the same project. For example, you can define a shared constant named PI in a module like this: @PI 3.14159. This constant can then be accessed and used in other modules by referring to ModuleName.PI. This approach helps in keeping the codebase organized and consistent by centralizing commonly used values.

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How to enforce immutability for shared constants in Elixir?

In Elixir, immutability is enforced by default for all data structures. However, if you want to ensure immutability for shared constants specifically, you can achieve that by following these best practices:

  1. Use the @moduledoc attribute to clearly document and communicate that certain values are meant to be constant and not modified.
  2. Use module attributes (@constant_name) to define shared constants at the module level. This way, the constants are accessible across the module but cannot be modified once set.
  3. Avoid using global variables for shared constants, as they can be modified from anywhere in the application. Instead, encapsulate constants within modules to restrict access and enforce immutability.
  4. Define constants as private functions or modules to prevent accidental modification from external code.
  5. Use pattern matching and guards in functions to ensure that constants are not modified or overwritten.
  6. Use structs or maps to define complex constants, as they provide a more structured way to store and access constant values.
  7. Test your code thoroughly to ensure that shared constants remain immutable and do not change unexpectedly.


By following these practices, you can enforce immutability for shared constants in Elixir and ensure that your code remains maintainable and reliable.


How to handle dependencies between shared constants in Elixir?

One way to handle dependencies between shared constants in Elixir is to define them in a separate module and use that module wherever the constants are needed. This way, all the constants are centralized in one place and can be easily updated if needed.


Here's an example of how you can define a module to hold shared constants:

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defmodule SharedConstants do
  defmodule Colors do
    @primary_color :blue
    @secondary_color :green

    def primary_color, do: @primary_color
    def secondary_color, do: @secondary_color
  end

  defmodule Sizes do
    @button_size "medium"
    @header_size "large"

    def button_size, do: @button_size
    def header_size, do: @header_size
  end
end


You can then use these constants in other modules by calling the appropriate functions from the SharedConstants module:

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defmodule ExampleModule do
  import SharedConstants.Colors, only: [primary_color: 0]
  import SharedConstants.Sizes, only: [button_size: 0]

  def example_function do
    IO.puts "Primary color is: #{primary_color()}"
    IO.puts "Button size is: #{button_size()}"
  end
end


By organizing your shared constants in this way, you can easily manage dependencies between them and keep your codebase clean and maintainable.


How to update the value of a shared constant in Elixir?

In Elixir, constants are typically defined using module attributes. These attributes are set at compile-time and cannot be changed at runtime.


If you need to update the value of a "constant" at runtime, you can use a process-based state storage such as an Agent or GenServer. Here's an example using an Agent:

  1. Define an Agent module with a function to update the value:
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defmodule ValueAgent do
  use Agent

  def start_link(initial_value) do
    Agent.start_link(fn -> {initial_value} end, name: __MODULE__)
  end

  def update_value(new_value) do
    Agent.update(__MODULE__, fn {current_value} -> {new_value} end)
  end

  def get_value do
    Agent.get(__MODULE__, fn {value} -> value end)
  end
end


  1. Start the Agent with an initial value:
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ValueAgent.start_link(10)


  1. Update the value:
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ValueAgent.update_value(20)


  1. Get the current value:
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ValueAgent.get_value()


This approach allows you to have a shared state that can be updated at runtime, making it possible to change the value of a "constant" in a controlled way.

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